I have completed a variety of design methods about one of my classes from the 2018/2019 academic. Design methods are useful for framing situations and people in a manner that allows an observer to build empathy. My practice combines two disciplines, and this approach allows me to explore one using the tools of the other.
view learningsAEIOU is a coding structure mnemonic used to organize data under the following sections: Activities, Environments, Interactions, Objects and Users. The goal of using this framework is to make interpreting and analyzing data easier, while visually mapping the significant relationships and interactions between categories. This AEIOU was completed over 3 weeks of delivery of a 2nd semester thesis class in G303/G304 on the Trafalgar campus.
Goal-directed sets of actions—paths towards things people want to accomplish. What are the modes people work in, and the specific activities and processes they go through?
All of these activities are undertaken to fulfill the assignment brief(s). Which is to put all of the design skills they have acquired to use in the process of producing a summative design project. The emphasis is on the process, and not on the object they make at the end.
The entire arena where activities take place. What is the character and function of the space overall, of each individual's spaces, and of shared spaces?
The space can be divided and has whiteboard walls. There's also a kettle, microwave, and small fridge the students have brought in. There's a projector at one end, and adjustable height tables. We also have some soft seating. The room is a double lab, and the divider can be pulled across to make two spaces. This is where all of the 4th years work. The room is blank at the beginning of the year, but by the end they have turned it into their home. Here's a link to a video that was all shot by our students and takes place in the space. The video was shot to be shown as part of the Grad Show the 4th years put on this year. They wanted to document their design process as they mounted the exhibition.)
Between a person and someone or something else; they are the building blocks of activities. What is the nature of routine and special interactions between people, between people and objects in their environment, and across distances?
Primarily decided to focus on the human interactions, as that's the scope of what I can control (I can't really change our space, so I need to optimize my teaching for that space. For instance, I taught the first 1/2 of the first term in the opposite end of the room... and engagement felt bleh. It was much more personal when I used the other flexible space to have more conversations.)
The building blocks of the environment, key elements sometimes put to complex or unintended uses (thus changing their function, meaning and context). What are the objects and devices people have in their environments and how do they relate to their activities?
The people whose behaviours, preferences, and needs are being observed. Who is there? What are their roles and relationships? What are their values and prejudices?
These have been fleshed out using empathy maps. See below for details.
Empathy Maps are a collaborative visualization used to articulate what we know about a particular type of user. It externalizes knowledge about users in order to create a shared understanding of user needs, and aid in decision making. Empathy maps were used to further flesh out the 'U' portion of the AEIOU and developed six personas for students using empathy maps as their basis.
I want to be a better student, but I don't know how.
inadequate self-regulation skills, familial caregiving obligation, possible undiagnosed trauma (personal + intergen) and learning disabilities
I already work 20hrs a week at the job I'll have when I graduate.
strong drive to stay busy and succeed, inability to say 'no' (would likely benefit from improved boundaries)
I'm always tired because I need to work to pay for school.
building a repertoire of functional positive coping skills, lack of familial narrative of the struggle of post-seconday education
Why didn't I get a 90 on my last assignment?
always used to being 'the best' student, navigating society as a queer woman, being a 'baby adult' (brain still in development), trauma
If I can't find a way to pay my tuition, I'll need to drop out.
immense gratitude, humility, wisdom all present even when they are worried about money
My family needs my help to pay bills when I graduate.
familial pressure, worry about English language proficiency (internalized racism), burn out
Behaviour mapping is a design research method that captures variations in behaviours across groups of users. This map captures student's abilities in critical foundational skills typically associated with success in a summative capstone project. It is useful for gaining a high-level overview of the types of learners present in a classroom.
A collection of images and video from the 2018/2019 academic year. All students consented to being documented and having their likeness displayed.